Aliases : Cyril Sheldrake
Base of Operations : SuperbiaTag : ultramarines
Important Plots : None
Journal(s) : None
Status : Available
Powers and Abilities : The Knight is an expert swordsman and wears a mystical suit of armor which repels blades of any type. He has his own motorbike and is able to control a squadron of miniaturized Spitfire planes which obey his every command.
Weaknesses : Knight is a below-average melee combatant and relies heavily on his sword and his Spitfire drones to win fights.
History : The son of the original Knight, Percy Sheldrake, Cyril inherited his father's costume and title of Earl when the first Knight was killed in a battle with his archenemy, Springheeled Jack. Teaming up with the third Squire, Beryl Hutchinson, the Knight acted as a sort of British
Batman for a time, until he and the Squire received the broadcast from the
Ultramarines, who called for disenchanted heroes around the world to join them on their new nation, the floating island of
Superbia. Knight and Squire accepted the offer, traveling to Superbia and shortly thereafter being inducted into the Ultramarine Corps proper.
Other Sources :Divergences : No significant divergences.
Disclaimer - unless otherwise noted, all characters are property of DC Comics, used here only for roleplaying purposes.